Can you level up in wvwvw




















The best way to level is to mix-and-match from the following options. Personal Story kicks in when your character reaches level We highly recommend you keep up on Personal Story, for several reasons:.

Map completion also gets you a lot of good loot, including coins, crafting materials, and either a Transmutation Charge or a coveted Black Lion Chest Key. Cities have no hostile enemies, no Renown Hearts, and there are lots of players around if you need help trying to figure out how to get to a particular Point of Interest.

Dungeons used to be Serious Business, but they have not been updated since they were released in Between power creep and other new activities like raids and the expansion world bosses being added, dungeons are not nearly as popular as they once were.

On a positive note, dungeons are now a more casual affair. Many players still enjoy running dungeons for fun and rewards, but you may struggle to find or build a party during off hours. Players tend to either love crafting or hate it. The best way to get XP from crafting is to use the Discovery panel.

Each time you harvest plants, mine ore, or cut down a tree, you earn XP. Take the time to stop and gather everything you can, as this helps you level in two ways: by earning experience, and by gathering crafting materials you can use later. Non-aggressive creatures like deer have a hidden XP mechanic.

The longer a yellow creature remains in the world, the more bonus XP you earn from killing it. The main specializations are Beastmastery and Marksmanship. You could also decide to go with the Beastly Warden if you want your pet to act as a tank.

Instead, their abilities consume a resource called Initiative. Because of that, they can perform incredibly strong burst combos and delete their targets. The main damage-focused specializations are Critical Strikes and Deadly Arts. Your main weapons should definitely just be double daggers, but you can use a pistol in the secondary weapon slot if you need the extra range. Overall, Guardian is a pretty defensive class, especially without access to the Elite Specialization.

Zealous Blade and Unscathed Contender are some of the examples of valuable traits. You want to make sure that your skills provide Aegis and deal some damage. Symbols and Spirit Weapons have innate synergy with Zeal, so you can consider going for some of them. The Warrior profession utilizes a unique resource called Adrenaline to perform devastating burst skills.

The power DPS leveling build is based on Strength and Discipline as the most important specializations. At the same time, some of the Discipline traits bring valuable utility. As a Warrior, you want to make sure that you have two useful weapon sets.

We recommend a greatsword in your primary slot. The secondary one offers multiple viable options. A Devastation and Invocation setup with dual swords as the main weapon set is by far the best leveling build for a Revenant. Traits like Unsuspecting Strikes, Notoriety, Incensed Response, and Roiling Mists provide a lot of additional damage, mostly based on critical hits. The best secondary option is the Legendary Dwarf Stance and a hammer in the alternative weapon slot.

We recommend combining a few of them to make the whole process less exhausting. Before we jump into them, we should clarify something. Completing maps is always a good idea for a new player. It provides excellent rewards — in terms of both experience and loot.

It will slightly slow down your map completion, but these tasks will make sure that you receive a bit of extra experience and loot. You should kill the neutral mobs the ones with names in yellow.

Remember to have Nourishment and Enhancement active, if possible! It might not be the most efficient leveling strategy, but it provides decent experience gains as well as fun and engaging gameplay.

Map completion also applies to cities as well as the hunting zones. Exploration is a fun, but time-consuming process, since some of the maps are really huge! The starting city of a GW2 character is determined by their race. After that, you can work your way through all the remaining cities. At level 10, your character will gain access to their Personal Story. You will keep unlocking new chapters of it every time you get another ten levels.

We recommend doing it as soon as possible. Crafting is another tool available to players during their leveling process.

For the most part, the GW2 crafting system has its own separate experience some crafting disciplines can level up to when the main character professions have their level cap set at That being said, leveling up a crafting discipline will also grant you some regular experience. Getting a crafting discipline to will always grant you 7 levels, so you can use the two available slots to get 14 levels in total.

The market prices of certain materials can change over time, but the cooking ingredients tend to stay relatively inexpensive. It will also provide an easy source of food that can allow you to keep the Nourishment effect at all times. Dungeons are a great way to have some fun and play with others during the leveling process. Now, most of the hardcore endgame players focus on high-level fractals and raids, which makes dungeons friendlier to the casual player base.

Similarly to the map completion, dungeons can provide all kinds of great rewards besides just the experience gains. You will also get to explore some of the beautifully designed instances and face many memorable bosses. Dungeons are available both in two modes: story and explorable. Clearing each dungeon at least once in both modes unlocks a fantastic repeatable achievement called Dungeon Frequenter.

We recommend starting to work your way towards that goal as early as possible. Every time you enter a new dungeon for the first time, you will have to complete the story mode first - it will take you through the main quest and storyline of that instance. As you can see, there are plenty of great experience sources in Guild Wars 2. A healthy combination of map completion, personal story, dynamic events, and dungeons will make leveling not only fast but also enjoyable.

Optionally, you can also throw in some crafting and other mechanics to accelerate your progression even further. You might earn and save some money along the way too! Of course, if you choose to team up with a friend and progress at your own pace, it's perfectly fine too.

There are multiple paths to level 80, just some of them will take you there faster than the others. The game has multiple assets, including the amazing design of Tyria and its multiple memorable regions, as well as wonderful storytelling. The base version of the game is free to play. Make sure to browse our blog and find more interesting guides!

There is always following the blob and probably dying , I guess You will probably die too fast to build under fire anyway. It was once possible in the past especially with a denser player base and more people that didn't know what they were doing but the power creep since then has up the skill floor so you may not even beat clueless players with an uplevel unless you get very lucky.

Even Vanilla only level 80 characters are marginal. Heck, you wouldn't be able to follow a commander when they glide!

If you play the guardian you will have to front line, which on an uplevel these days will just get you killed instantly.

Or you can just just sit around firing trebs at structures and repair walls in smc don't worry this is player approved! But the best bet would be to just use the ranger until you get enough tomes, run dungeon, crystal desert best for some exotic gear too or gift of battle reward tracks for the 8 tomes in them. You can play on an upscale and contribute. The less you have the more you learn to use what you do have. Wvw masteries are account bound now as opposed to character bound like in the old days.

So as long as players have acquired enough account ranks to unlock the gliding mastery, they could glide on a level 2 character just as easily as they do on a level WvW upscales your character to 80, but while in theory you can join in at any level, often you're using gear that only has stats per item vs. Also, you won't have the trait lines at your beck and call unless I overlooked something. Just don't do anything overly dangerous that requires a well-equipped But you still won't be up to stat.

You will be a liability in fights and will potentially take up a spot that a level 80 could take. Definition of pointless 1 : devoid of meaning : senseless a pointless remark2 : devoid of effectiveness : flat pointless attempts to be funny3 : devoid of XP : a pointless attempt to level an upscale in GW2 WvW.

I leveled my mesmer in wvw for atleast 20 levels. It was fun, I got to learn how wvw worked and loved it! I pretty much followed Xushin around on his K train and did that, misc zerg battles that I enjoyed but honestly did not help except mass invisible and portal they liked me because of those lol. Thats why I gave up and went to the real world to go leveling! Still had fun! Is that what he meant though? I like to ask people exactly what they mean as a courtesy to be sure we're not talking past one another.

If we go strictly by that definition then I cannot speak to meaning I can say it's likely to be less effectiveness but what I really want to say is don't bring sub 80s into WvW because I hate that sort of behavior. WvW is great at lower levels. They boost you quite a bit with armor and power maybe too much.

Use to be my favorite way to level a toon before they introduced Mastery points. Now any time spent under 80 in GW2 is wasted, because that xp can be used for masteries.



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